Change the Angle of Anything with Perspective Warp in Photoshop
Perspective Warp is one of Photoshop’s most powerful tools for changing an object’s angle and matching it to a scene’s perspective. In this tutorial, you’ll build a layout grid, switch to warp mode, and adjust pins and lines to reshape objects realistically. You’ll also learn tips for re-editing, fixing edges, and applying the technique to rooms, buildings, and floor graphics.

Step-by-step instructions
Prepare your layer
If needed, mask your object. Tip: Shift-click a layer mask to disable/enable it.
Right-click the layer → Convert to Smart Object (for non-destructive edits).
Confirm the Smart Object icon appears on the layer.
Open Perspective Warp and create the layout
Go to Edit → Perspective Warp.
Click-drag to draw the first grid over one visible plane of the object; align edges using the corner/side handles.
Create a second grid adjacent to the first; when an edge highlights blue, release to snap and join.
Add a third grid (e.g., top or ground plane); snap blue edges to connect and cover the object.
Ensure the quadrants cover the entire object/area to avoid distortions.
Switch to Warp mode and change the angle
Press W to enter Warp mode (press L to return to Layout).
Drag the corner pins to rotate and adjust perspective; hold Shift while dragging certain edges to scale in perspective.
Shift-click a grid line to straighten/link points (line turns yellow); drag to move linked points together.
Shift-click the line again to break the link if needed.
Press Enter/Return to apply changes (Enter from Layout switches to Warp; Enter from Warp commits).
Re-edit and refine as needed
Because you used a Smart Object, Perspective Warp appears as a Smart Filter.
Double-click the Perspective Warp label under the layer to re-enter Warp and keep refining.
Use Spacebar-drag to pan and zoom in for precise alignment.
Fix transparent edges after warping (optional)
Create a new blank layer above the warped layer.
Select the Clone Stamp Tool (S); in the Options bar set Sample → All Layers.
Alt/Option-click to sample, then paint over transparent or stretched edges to fill.
Toggle the eye icon on the warped layer to compare before/after.
Apply to common scenarios (examples)
Rooms/buildings: In Layout, extend grids to cover the full photo; Shift-drag edges to extend and snap across surfaces.
Streets/buildings: In Warp, Shift-click the center seam/line to link sides, then drag to change overall street perspective.
Place a logo on the floor: Convert logo to Smart Object → Edit → Perspective Warp → draw one grid → match floor lines with corner handles → Enter to commit → set layer blending mode to Soft Light or Multiply to blend.
Create a reusable perspective template (advanced)
Use the Rectangle Tool (U) with Shape enabled; create two rectangles (e.g., black and white). Duplicate (Ctrl/Command+J) and arrange as needed; select all rectangles → right-click → Convert to Smart Object.
Edit → Perspective Warp; in Layout, create grids that follow each rectangle precisely. Press W and align pins to the scene’s steps/planes. Temporarily set blending mode to Color if it helps to see through.
Press Enter/Return to commit. Double-click the Smart Object thumbnail to open it in a new tab; add textures/graphics over each square, then Save.
Back in the working document, adjust blending (e.g., Multiply) to integrate textures.
For realism, double-click the layer → Layer Style → Underlying Layer (Blend If); Alt/Option-drag sliders to split and softly reveal shadows/highlights.